Fusion 360 - Five Essential Tips for Beginners
- Vladimir Mariano
- Aug 20, 2018
- 1 min read
Updated: Jul 14, 2021

When I first started learning to design with Fusion 360 there were things that I found very frustrating. I would get stuck on a design for hours. "Why won't you just do what I want you to do?!", I would shout at my screen. Many times these headaches could have been avoided by simply understanding some simple concepts. For example, hitting escape after using a specific design tool. Or, a big one for me was finally understanding how Sketch Constraints work and realizing that these little white symbols can simply be deleted with press of a button. Having taught Fusion 360 for a few years now, I've been able to see that my students struggle with the same issues that also got me in the beginning. To help you avoid these traps, I've put together this Five Essential Tips for Beginners guide. Had I watched this when I first started designing it would have saved me hours of frustration and headaches. Click on the video below to watch my beginner tips and avoid these common frustrations!
My big aha! moment with Fusion 360 happened when I finally understood how to use Constraints. Get my free Fusion 360 Constraint Cheat Sheet and see what I mean.
Biggest Tip for new Fusion users: Computer performance and Solid Internet Connection improves the experience using the program...DRASTICALLY.
Fusion uses the CPU almost exclusively for most tasks. A strong graphics card assists with rapid rendering when you want to make a 3D model presentation-ready (instead of waiting minutes for a render to complete, it can take only dozens of seconds). However, a strong CPU, think Intel I9, makes designing in Fusion more fluid with less stuttering on the screen and is the most important.
A gaming PC usually has the necessary components, but to best understand what are "good" specs for a computer, just research powerful computers from a company like Digital Storm (for PCs) and Apple (for Macs), then…
Excellent. Well paced. I'm embarrassed to post my stupid....but I'm moving forward even though looking like I'm so far behind. I see people all the time sketching and moving lines, circles, and rectangles around on the sketch plane, but I can't seem to do that.
Same here...from Udemy...so far the best course I have found on Fusion 360 to this point.
Just came from Udemy. Great Course